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VR Kingdom - Best VR Experience Sydney
VR Kingdom - Best VR Experience Sydney
Find out everything you need to know and more about what to expect at VR Kingdom Sydney and get ready for an exciting adventure.

VR Kingdom - Best VR Experience Sydney

Why VR Kingdom has the Best Virtual Reality (VR) Experiences in Sydney?

VR Kingdom has award-winning VR escape rooms which are not only immersive and engaging but are also unique and fun. No other VR venue in Sydney has award-winning VR escape rooms so this alone makes them some of the best VR experiences in Sydney. On top of that, all of our games and experiences are free roam and multiplayer.

Free roam means that you can walk around freely, just as you would in the real world. Most of the other VR experiences in Sydney are tethered which means that you are connected by a cable and therefore restricted in movement so when you take a step that moves your head too far away from the cable connection, your head gets jerked back which causes a break in the immersion and takes away from the experience. Immersion is one of the most important elements of VR experiences. Some of the other VR experiences in Sydney are also seated which means that you cannot either walk around or stand in the game so movement in the virtual world can only be done by moving your hands, this is very early stage VR technology and nowhere near the best VR experience in Sydney.

 

Multiplayer means you can enjoy this VR experience with your friends, family and teammates. Whilst there are some other VR experiences that enable you to share them with others, and you may be able to see them in the virtual world, you cannot interact with them directly. Some require you to be in different rooms while tethered to a cable, but you cannot interact and engage with each other as you would in the real world. VR Kingdoms games and experiences enable you to be in the same physical room with your friends and teammates as well as in the virtual room. You can also pass items or objects to each other when standing nearby, which is sometimes required as part of the experience.