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How To Buy A Assassins Creed Mirage On A little Budget
How To Buy A Assassins Creed Mirage On A little Budget
Assassin's Creed Mirage is said to be a return to classic Assassin's Creed gameplay, but it will need to do a lot if it wants to win back fans.
Assassin's Creed Mirage will serve as the next chapter of the Assassin's Creed franchise, and it will apparently return to the classic gameplay that has been sorely missed by many players. It will follow Basim before the events of Assassin's Creed Valhalla in a story that seems heavily rooted in the core Assassin-Templar fantasy. Many players are excited to see the series return to its roots, but Ubisoft has a lot to prove with Assassin's Creed Mirage if it wants to pull back fans who have been put off by the recent trilogy.
The Assassin's Creed franchise has been going through a bit of a growth phase as Ubisoft has tried to figure out just what the franchise should look like. Assassin's Creed Origins kicked off this experimental phase, and then Odyssey and Valhalla took it to the next level. These games have garnered criticism for moving away from what made Assassin's Creed special, and have put off some players who have been with the series since the beginning. While Assassins creed mirage will apparently bring back that classic feeling, it remains to be seen if Ubisoft can pull it off.
Assassin's Creed Has Strayed Away from the Franchise Core
Before Assassin's Creed Origins, Ubisoft was releasing an Assassin's Creed title almost every single year. These games brought players across history and put them in the shoes of all sorts of different assassins. They got to control Ezio during the Italian Renaissance, Connor during the American Revolution, the Frye twins during the Industrial Revolution in London, and it even dipped its toes in the pirate life with Edward Kenway. While all the stories were different, they were all tied together by the fictional Assassin-Templar war that had been raging across history.
By the time of Assassin's Creed Syndicate, many people were feeling burnt out by the franchise. The games all took place in different time periods, but they were all relatively the same experience with a different coat of paint. Ubisoft chose to solve the issue by taking the franchise in a whole new direction with Assassin's Creed Origins. It brought the series further back than it had ever gone before and completely revamped the core gameplay of the series from an action-adventure to an open-world RPG.This new direction proved to be a huge success for Ubisoft, and it chose to continue down this path. Assassin's Creed Odyssey and Valhalla took the series to new periods and expanded the RPG gameplay. The titles were large games that could take someone hundreds of hours to get through everything, and both were received considerably well. Valhalla in particular became one of the fastest selling Assassin's Creed titles, and was the most successful launch of any Ubisoft PC game.
While these last two Assassin's Creed titles offered a decent amount of fun, there was something missing. In Ubisoft's quest to revitalize the franchise, it chose to seemingly forego the core Assassin-Templar conflict that had driven the series. Odyssey put players in control of a Greek mercenary who had little interest in the conflict of the Hidden Ones, and Valhalla gave players control of a Viking fighting for a place in Britain while the Hidden Ones embarked on their own journey. Both games provided a pretty fun historical RPG, but neither had much to do with Assassin's Creed.
Deviating from the core Assassins creed mirage story put off some franchise fans, but so did the gameplay. The original games were action-adventure titles with an emphasis on stealth. A lot of the early games were built on the concept of sneaking around large cities to assassinate targets with hidden blades. These newer games were more focused on traversing these large open-worlds to grind out levels in classic RPG fashion.
Stealth still played a factor in the newer titles, but that was no longer the focus. Assassinations also still existed, but players could no longer sneak around in the shadows to kill their target with one stab of their iconic Assassin's Creed hidden blade. Instead, players would have to be aware of the level of their target and make sure that their level was comparable if they wanted to stand a chance. This was a symptom of the new RPG route that Ubisoft chose to go down, and it made some players fall out of love with the series.
Assassin's Creed Mirage is facing an Uphill Battle
Assassin's Creed Mirage is Ubisoft's chance to pull fans back to the series, and it needs to tread carefully so that it does not mess this up. It needs to represent everything that made the series good in the first place, because it could just kickstart a new era for this 15-year-old franchise.
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