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Medical virtual reality is an exciting field with limitless potential. But it has also influenced clinical researchers and real-life medical practitioners, as well as science fiction fans. Despite the fact that the technology is still in its early stages, there are numerous examples of VR positively impacting the lives of patients and clinicians.
1) Observing surgical procedures as though you were the scalpel operator
Virtual reality has the potential to revolutionize medical education and learning. Only a few trainees can now peep behind the surgeon’s back during an operation, making it difficult to learn the art.
2) Virtual reality technology is being utilized to help patients and medical personnel deal with stress.
Whether you’re waiting for surgery or doing one, there are applications to assist distract or focus your thoughts.
3) Real-time conferences combined with virtual reality for a more immersive experience
The interactive capabilities of VR, including 3D visualization and gamification, have the potential to increase audience engagement and conference quality significantly.
4) Involvement in the lives of the elderly can be beneficial to physicians
Being able to empathize with patients through virtual reality can assist medical students and young doctors develop empathy.
5) Accelerating recovery in physical therapy
Machine learning is used to build VR training exercises in collaboration with physicians and therapists. Hence, The aim is to improve patient involvement by making physical therapy more fun.
The Future of VR in Healthcare
The popularity of virtual reality is increasing, and this trend is expected to continue. By the end of 2017, there will be over 2 million non-Google VR devices in use, and 37 million by the end of 2020. The virtual reality sector is still in its infancy, and growth is expected to be upward only from here.
However, Healthcare organizations are rapidly incorporating virtual reality into their diagnostic, therapeutic, and training processes. This tendency is projected to continue to improve as new technologies and faster Internet speeds become available. In effect, By 2020, the VR sector is expected to reach a huge $30 billion in revenue, with over 135 million VR headsets expected to be used on a monthly basis by 2025.